Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Buildings: Różnice pomiędzy wersjami
Przejdź do nawigacji
Przejdź do wyszukiwania
(Created) |
(Remove redirect) |
||
Linia 1: | Linia 1: | ||
− | + | {{Draft}} | |
+ | |||
+ | {{Buildings}} | ||
+ | |||
+ | == Node buildings == | ||
+ | |||
+ | {{Node buildings}} | ||
+ | |||
+ | == Freehold buildings == | ||
+ | |||
+ | {{Freehold buildings}} | ||
+ | |||
+ | == See also == | ||
+ | |||
+ | * [[Taverns]] | ||
+ | * [[Temples]] | ||
+ | * [[City hall]] | ||
+ | |||
+ | {{Notes}} | ||
+ | |||
+ | [[Category:Buildings]] |
Wersja z 23:54, 21 lis 2017
Buildings within Ashes of Creation offer goods and services as well as player housing, either within nodes or on freeholds.[3]
- Node buildings are either default buildings that come with the node, or they are constructed buildings that are initiated by the mayor and built by players.[4][5][6][7][8][9][10]
- Freehold buildings that are placed on freehold plots function as homesteads, artisan and businesses buildings.[11][12][13][3][14]
Node buildings
Freehold buildings
Freehold buildings that can be placed on a freehold plot serve three main purposes.[11][12][13][3][14]
Freehold buildings require blueprints and materials to construct.[11][17]
- Sheds are present on empty freehold plots to provide storage for materials needed to construct freehold buildings.[18]
- Some freehold buildings have multiple tiers, with different footprint sizes.[12][19]
- Upgrading a tier will not change the size of the building in terms of footprint, but may increase in height.[19]
- Basements in freehold buildings are to be decided.[20]
Freehold taxes are calculated based on the number of permits issued for buildings on a freehold.[11][21][22][23][24]
- Buildings that require permits will have additional upkeep costs.[11]
Freehold building architecture is based on the blueprint for the building.[12][25]
- Freehold skins are applied to blueprints matching the type of building: housing, artisanship, and business.[11][12][26][27][25][28]
- The freehold building blueprints must be obtained in-game first before the cosmetic can be applied.[25][28][27]
- Players are not locked to the racial appearance of a freehold building blueprint.[29]
- The way we look at it is the freehold is your space so we want you to be able to make it look the way you want it to.[25] – Jeffrey Bard
See also
References
- ↑ Blog: Creative Director's Letter
- ↑ Transmisja na żywo, 2020-01-30 (1:01:59).
- ↑ 3.0 3.1 3.2 3.3 Node series part II – the Metropolis.
- ↑ Blog: Development Update with Village Node.
- ↑ Transmisja na żywo, 2023-08-31 (50:25).
- ↑ Video, 2023-08-31 (2:59).
- ↑ Wywiad, 2023-07-09 (1:32:45).
- ↑ Transmisja na żywo, 2017-05-19 (33:57).
- ↑ Transmisja na żywo, 2018-01-20 (38:17).
- ↑ Transmisja na żywo, 2018-04-8 (PM) (51:49).
- ↑ 11.0 11.1 11.2 11.3 11.4 11.5 11.6 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 Development Update with Freehold Preview.
- ↑ 13.0 13.1 13.2 13.3 Transmisja na żywo, 2023-04-07 (31:49).
- ↑ 14.0 14.1 Transmisja na żywo, 2017-05-24 (9:58).
- ↑ Transmisja na żywo, 2023-06-30 (12:11).
- ↑ Video, 2023-06-30 (15:34).
- ↑
- ↑ Transmisja na żywo, 2023-06-30 (18:45).
- ↑ 19.0 19.1 Wywiad, 2020-07-08 (45:23).
- ↑ Transmisja na żywo, 2019-06-28 (1:09:22).
- ↑
- ↑ Wywiad, 2023-07-09 (54:46).
- ↑ Transmisja na żywo, 2023-06-30 (1:45:22).
- ↑
- ↑ 25.0 25.1 25.2 25.3 Transmisja na żywo, 2020-08-28 (2:14:06).
- ↑ Transmisja na żywo, 2023-06-30 (22:05).
- ↑ 27.0 27.1 Transmisja na żywo, 2020-11-30 (57:50).
- ↑ 28.0 28.1
- ↑ Transmisja na żywo, 2017-05-26 (44:11).