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Template:Freehold destructibility: Różnice pomiędzy wersjami
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↑ Transmisja na żywo, 2017-05-19 (28:04).
↑ Transmisja na żywo, 2017-05-19 (29:34).
↑ 3.0 3.1 Blog: Exploring the Boundless Opportunities of Freeholds.
↑ 4.0 4.1 Transmisja na żywo, 2017-07-18 (40:14).
↑ 5.0 5.1 Transmisja na żywo, 2017-11-17 (47:10).
↑ Blog - Know Your Nodes - Advance and Destroy.
↑ Transmisja na żywo, 2020-06-26 (1:00:57).
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− | [[Freeholds]] may be [[Freehold siege|attacked]] for a period of time (one or two hours) following a successful [[Node sieges|siege]] against its parent [[Nodes|node]]. | + | [[Freeholds]] may be [[Freehold siege|attacked]] for a period of time (one or two hours) following a successful [[Node sieges|siege]] against its parent [[Nodes|node]].{{livestream|19 May 2017|28m04|LUJugtqTBxw}} |
* Players and their allies may defend their freehold for this period of time. | * Players and their allies may defend their freehold for this period of time. | ||
* Structures and [[Guards|guards]] may be obtained to defend freeholds during this period. | * Structures and [[Guards|guards]] may be obtained to defend freeholds during this period. | ||
− | After a period of open combat following a successful [[Node sieges|node siege]], if a [[Freeholds|freehold]] does not reside within the [[ZOI]] of a stage three ([[Village]]) node or above, it will be destroyed. | + | After a period of open combat following a successful [[Node sieges|node siege]], if a [[Freeholds|freehold]] does not reside within the [[ZOI]] of a stage three ([[Village]]) node or above, it will be destroyed.{{livestream|19 May 2017|29m34|LUJugtqTBxw}} |
{{Housing designs}} | {{Housing designs}} | ||
* Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example). | * Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example). |
Wersja z 02:44, 4 kwi 2018
Freeholds may be attacked for a period of time (one or two hours) following a successful siege against its parent node.[1]
- Players and their allies may defend their freehold for this period of time.
- Structures and guards may be obtained to defend freeholds during this period.
After a period of open combat following a successful node siege, if a freehold does not reside within the ZOI of a stage three (Village) node or above, it will be destroyed.[2]
Player housing designs and decorations are retained and can be placed again later if the housing is destroyed during a node siege.[3][4][5]
- Blueprints for homestead, business, and artisan freehold buildings, including progression and upgrades, are returned to the player.[3][6][4][5]
- A possible design idea is for items such as furnishings to be boxed in crates that are accessible inside the new home.[7]
- Certificates will track major milestones (such as Furnaces and Homesteads, for example).