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Held abilities: Różnice pomiędzy wersjami
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* [[Skills]] | * [[Skills]] | ||
* [[Classes]] | * [[Classes]] | ||
+ | * [[Channelled skills]] | ||
* [[Instant cast skills]] | * [[Instant cast skills]] | ||
Wersja z 00:03, 22 kwi 2024
Held abilities are skills that increase in power the longer the skill button is pressed. The skill fires when the button is released.[1]
Skill | Icon | Origin | Description |
---|---|---|---|
Concentrated Scatter Shot | Ranger | Scatter Shot becomes a held ability. After being fully charged, you instead fire a single projectile in a forward line that pierces through enemies and deals significantly increased damage. 30m range.[2] | |
Deliverance | Cleric | Held ability: Charges up healing energy that heals a target ally upon release, scaling in power the longer it is charged and the more % missing health of the target.[1][3] | |
Lightning Strike | Mage | Held ability: Charge up a bolt of lightning to unleash upon your target, dealing (275%🢆) lightning damage based on how long it was charged. Also applies 20 stacks of Shocked to targets.[4][5] | |
Longbow basic attack | Longbow | A slower, powerful, longer range basic ranged attack. Tapping the basic attack button will shoot normally. Holding the basic attack button will charge the shot (and root the player) to cause added damage.[6][7][8] | |
Quake | Mage | Held ability: Slam down, causing a powerful earthquake around your character that deals (200-500%🢆) bludgeon damage depending on how long it was charged. Additionally this ability applies Staggered to all enemies around the caster, unless fully charged, in which case it applies Tripped.[9] | |
Resplendent Beam | Cleric | Held ability: Fire a beam of healing energy toward a target ally. Charging this spell allows the beam to bounce to up to 5 additional friendly targets closest to the original target, based on how long it was charged. The amount of healing is reduced for each subsequent target.[10][11] | |
Shortbow basic attack | Shortbow | A fast, low power, short range basic ranged attack. Holding down the basic attack button will repeatedly fire.[7][8] |
Animation cancelling
Animation cancelling will not be a combat mechanic in Ashes of Creation.[12][13]
- Players will be able to cancel channeled abilities.[12]
See also
References
- ↑ 1.0 1.1 Video, 2023-07-28 (7:34).
- ↑
- ↑
- ↑
- ↑ Video, 2023-04-28 (13:40).
- ↑ Transmisja na żywo, 2022-09-30 (26:42).
- ↑ 7.0 7.1 Video, 2022-09-30 (19:32).
- ↑ 8.0 8.1 Video, 2022-09-30 (10:44).
- ↑
- ↑ Video, 2023-07-28 (12:04).
- ↑
- ↑ 12.0 12.1 Transmisja na żywo, 2019-11-22 (1:09:37).
- ↑ Transmisja na żywo, 2017-05-17 (1:05:11).