Military nodes

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Military nodes are focused on combat and class training.[1]

info-orange.pngNiektóre z poniższych informacji nie zostały ostatnio potwierdzone przez programistów i mogą nie znajdować się na aktualnym planie rozwoju.
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

Military nodes enable Bounty hunters and (potentially) reduced duration of corruption.[4][5]


Military node mayors are elected based on trial by combat. During the election week the node will enter an open-PvP battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[6][7]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[8][9][10][11][12]

Unique node buildings

Each node type has a unique service building associated with it that can be activated at Village (scena 3) of node advancement.[14] The unique building plays a central role in the progress of civilization for a server.[15]

See also