Template:Node building destruction
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Node buildings (including player housing) have hit points and can be damaged or destroyed by different systems.[3][4]
- NPC-driven events that are a response to story arcs or node atrophy.[3]
- Node sieges and node wars.[3]
- Attackers may not be capable of destroying a node during a siege. Instead they may carry out precision attacks to disable specific service-oriented buildings within the node. These buildings can be targeted with siege weapons and bombs.[2]
- Hazardous events such as tornadoes or hurricanes.[5][3]
- Mayors have the ability to demolish constructed node buildings. This will have a node mandate cost and will require player buy-in via a vote.[6][7]
- Mayors will also have the ability, if they want, to demolish constructed buildings. So if they if they so choose they can destroy a building if they don't think it's needed anymore. But this will have mandate cost and a player buy-in votes. So we want to make sure that [the] mayor can't just go and blow up the whole node if they're trying to grief or something. So this is very important and impactful decision.[6][7] – John Collins
If building maintenance is not paid, or a building is damaged as the result of an event or siege, the building will enter a state of disarray.[6][7] Any NPCs or services offered by that building will not be available until the building is repaired.[8][4]
- Players must contribute materials to repair disarrayed buildings and restore them to an operational state.[6][7][3][4][9]
If a node siege is successful, or if buildings otherwise take significant damage, they are destroyed and appear as rubble on the plot they occupied.[6][7][3]
- Node governments must clear any rubble on plots before any buildings can be reconstructed. Any prerequisites for the building reconstruction must be satisfied beforehand.[3]
- Buildings also live within a prerequisite system. So in order to build down the tech tree of what these buildings provide, as the node grows larger to access stronger building types, you may get a kink in that chain if it's destroyed and you'll have to stand that back up in order to support the service again.[3] – Steven Sharif
- If the node is destroyed by a node siege, the debris field will contain spoils that are lootable by attackers or defenders.[10][11][12][4][13][14]
- Player housing that is destroyed during a node siege can no longer be sold.[15] Furnishing and decorations are retained and can be placed again later.[15][16][17]
- Player housing that is destroyed during a node siege can no longer be sold.[15] Furnishing and decorations are retained and can be placed again later.[15][16][17]