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Template:Freehold destructibility: Różnice pomiędzy wersjami
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↑ 1.0 1.1 Livestream, 19 May 2017 (28:04)
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* Structures and [[Guards|guards]] may be obtained to defend freeholds during this period. | * Structures and [[Guards|guards]] may be obtained to defend freeholds during this period. | ||
− | Freeholds will be destroyed if the [[Nodes|node]] delevels below stage 3 ([[Village]]) | + | Freeholds will be destroyed if the [[Nodes|node]] delevels below stage 3 ([[Village]]).<ref name="livestream-19-May-2017-28:04"/> |
* [[Player housing|Housing]] designs will be retained and can be placed again later. | * [[Player housing|Housing]] designs will be retained and can be placed again later. | ||
** Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example). | ** Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example). |
Wersja z 02:52, 24 paź 2017
Freeholds may be attacked for a period of time (one or two hours) following a successful siege against its parent node.[1]
- Players and their allies may defend their freehold for this period of time.
- Structures and guards may be obtained to defend freeholds during this period.
Freeholds will be destroyed if the node delevels below stage 3 (Village).[1]
- Housing designs will be retained and can be placed again later.
- Certificates will track major milestones (such as Furnaces and Homesteads, for example).
- Certificates will track major milestones (such as Furnaces and Homesteads, for example).