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Template:Freehold destructibility: Różnice pomiędzy wersjami

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* Freeholds will only become vulnerable if the parent node falls in a [[Node sieges|siege]].<ref>[[File:siege_housing.png|350px]]</ref>
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[[Freeholds]] may be attacked for a period of time (one or two hours) following a successful [[Node sieges|siege]] against its parent [[Nodes|node]].<ref name="livestream-19-May-2017-28:04">[https://youtu.be/LUJugtqTBxw?t=28m04s Livestream, 19 May 2017 (28:04)]</ref>  
** There will be structures and guards that can be obtained to defend freeholds during this period.<ref name="designs">[[File:siege_housing_designs.png|350px]]</ref>
 
  
* Housing will be destroyed if the [[Nodes|node]] delevels below stage 3 ([[Village]]).<ref>[[File:housing_stage_3.png|350px]]</ref>  
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* Players and their allies may defend their freehold for this period of time.
* Housing designs will be retained and can be placed again later.<ref name="designs"/>
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* Structures and [[Guards|guards]] may be obtained to defend freeholds during this period.
** Certificates will track major milestones (such as furnaces, for example).
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Freeholds will be destroyed if the [[Nodes|node]] delevels below stage 3 ([[Village]])..<ref name="livestream-19-May-2017-28:04"/>
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* Housing designs will be retained and can be placed again later.
 +
** Certificates will track major milestones (such as [[Furnaces]] and [[Homesteads]], for example).

Wersja z 22:20, 22 paź 2017

Freeholds may be attacked for a period of time (one or two hours) following a successful siege against its parent node.[1]

  • Players and their allies may defend their freehold for this period of time.
  • Structures and guards may be obtained to defend freeholds during this period.

Freeholds will be destroyed if the node delevels below stage 3 (Village)..[1]

  • Housing designs will be retained and can be placed again later.
  • 1.0 1.1 Livestream, 19 May 2017 (28:04)