Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information!

Fireball: Różnice pomiędzy wersjami

Z Ashes of Creation Wiki
Przejdź do nawigacji Przejdź do wyszukiwania
(Some details missing from the new screenshot for Fireball so i have edited it to include both the New and Old descriptions for clarity)
m (Text replacement - "{{base_skill" to "{{skill")
Linia 1: Linia 1:
 
[[File:newfireball.mp4|thumb||[[Combat revamp|Revamped]] [[Alpha-1]] [[Mage]] [[{{ROOTPAGENAME}}]] [[Abilities|ability]].{{livestream|26 February 2021|27m41|YGQWEQK2iWI}}{{video|26 February 2021|6m17|uFA4gN-GD2E}} <blockquote>''We're trying to like give a lot of control back to the player while they're using these abilities so they can still control their movements, they can react simultaneously while they're taking actions; and we just want to get overall more of a fluid flow, I guess, of combat. And that's that's kind of the general design philosophy we're using to approach the overhaul.''{{livestream|26 February 2021|27m41|YGQWEQK2iWI}}{{ndash|[[Tradd Thompson]]}}</blockquote>]]
 
[[File:newfireball.mp4|thumb||[[Combat revamp|Revamped]] [[Alpha-1]] [[Mage]] [[{{ROOTPAGENAME}}]] [[Abilities|ability]].{{livestream|26 February 2021|27m41|YGQWEQK2iWI}}{{video|26 February 2021|6m17|uFA4gN-GD2E}} <blockquote>''We're trying to like give a lot of control back to the player while they're using these abilities so they can still control their movements, they can react simultaneously while they're taking actions; and we just want to get overall more of a fluid flow, I guess, of combat. And that's that's kind of the general design philosophy we're using to approach the overhaul.''{{livestream|26 February 2021|27m41|YGQWEQK2iWI}}{{ndash|[[Tradd Thompson]]}}</blockquote>]]
  
{{base_skill
+
{{skill
 
|primary=Mage
 
|primary=Mage
 
|source=[[Alpha-2]]
 
|source=[[Alpha-2]]

Wersja z 01:42, 16 kwi 2024

Revamped Alpha-1 Mage Fireball ability.[1][2]

We're trying to like give a lot of control back to the player while they're using these abilities so they can still control their movements, they can react simultaneously while they're taking actions; and we just want to get overall more of a fluid flow, I guess, of combat. And that's that's kind of the general design philosophy we're using to approach the overhaul.[1]Tradd Thompson

Fireball (Active).png

Alpha-2 Mage skill:

Base skill
Instantly hurl a ball of fire toward your target, dealing fire damage and applying 1 stack of Burning to target on impact. Burning deals periodic fire damage over time for each stack applied. When the target reaches 5 stacks, they become Conflagrated, dealing extreme fire damage over time.[3] Hitting a conflagrating enemy with a lightning spell causes Fusion, dealing significant damage and removing the Conflagrated effect.[4]

Elemental empowerment

Skill Icon Description
Elemental Empowerment Elemental Empowerment (active).png Whenever you cast an elemental spell, your weapon combo finishers apply a stack of Burning, Chilled, or Volatile to targets hit, based on the current empowered element. Casting a spell of another element changes your current Elemental Empowerment to that element.[5]

See also

References