Template:Nodes/es
En cada servidor hay localizaciones de desorrollo o evolución cuidadosamente colocados, llamados Nodos.[3]
- Każdy serwer od startu gry, będzie posiadał 85 lokalizacji węzłów z dodatkowymi 15 stolicami węzła (zamkami). (5 zamek x 3 węzeł zamkowy[4][5][6] dla wszystkich 100 węzłów w grze.)[7]
- Pierwotnie deweloperzy przewidzieli 103 lokalizacje węzłów z dodatkowymi 15 stolicami węzła co dawało łącznie 118 wszystkich. (przyp. red. zrezygnowano z tego)[8][9][4][5][6]
- Zmniejszenie ilości węzłów nie wpłynie na dostępność mieszkań dostępnych dla graczy czy pojemność serwera.[10][11]
- We have moved from a 103 nodes to 85 nodes; and there's a few reasons for that. One, when we were doing the calculations behind how- in Alpha 2 and in the game- we want these vassal structures to exist, we had more nodes than what felt meaningful and we wanted to condense some of that those curated story arcs and hooks into the environment and realm around the areas to be more bountiful at a lesser node value: meaning bringing down the node count so that we can increase the richness of each of those nodes more than what was at 103.[7] – Steven Sharif
- There were 9 node locations in Alpha-1.[12]
- Node locations are subject to change prior to Beta-1.[12]
Nodes are the heart of the world, they create the ebb and flow of life. At their core, Nodes are pre-set points in the world, wrapped in a Zone of Influence and surrounded by geographic areas that change over time based upon player participation. The world map is divided into regions, with each region containing multiple Nodes. As a Node advances, it influences the types of content within itself and the surrounding areas. Players do not create Nodes, but if they are a part of the government for a specific Node, they have the ability to influence diplomacy, and modify building types/construction and services within that Node. There will be 103 Node locations at launch, each with its own impact on the narrative and development of the world.[8] – Margaret Krohn
- ↑ Node series part II – the Metropolis.
- ↑ Node series part I
- ↑ A reactive world - Nodes.
- ↑ 4.0 4.1 Blog: 10 facts about castle sieges in the MMORPG.
- ↑ 5.0 5.1
- ↑ 6.0 6.1 Podcast, 2018-04-23 (15:14).
- ↑ 7.0 7.1 Transmisja na żywo, 2022-08-26 (1:05:47).
- ↑ 8.0 8.1 Blog - Know Your Nodes - The Basics.
- ↑ Wywiad, 2018-08-24 (3:44).
- ↑ Transmisja na żywo, 2022-08-26 (1:18:54).
- ↑ Transmisja na żywo, 2022-08-26 (1:06:42).
- ↑ 12.0 12.1 Transmisja na żywo, 2020-11-30 (37:16).