Template:Freehold security
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↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Blog: Exploring the Boundless Opportunities of Freeholds.
↑ 2.0 2.1 2.2 Wywiad, 2023-07-09 (53:08).
↑ 3.0 3.1 Transmisja na żywo, 2023-06-30 (26:23).
↑ Wywiad, 2018-05-11 (28:21).
↑ Development Update with Freehold Preview.
↑ Transmisja na żywo, 2023-06-30 (1:24:16).
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↑ Transmisja na żywo, 2021-04-30 (1:12:33).
↑ Transmisja na żywo, 2020-06-26 (51:58).
↑ Transmisja na żywo, 2023-06-30 (1:15:34).
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↑ Transmisja na żywo, 2023-06-30 (1:19:01).
↑ 14.0 14.1 Transmisja na żywo, 2017-05-17 (1:03:23).
↑ 15.0 15.1 Transmisja na żywo, 2023-07-28 (1:26:16).
↑ Transmisja na żywo, 2023-06-30 (1:49:00).
↑ Transmisja na żywo, 2021-11-19 (54:26).
↑ Transmisja na żywo, 2020-08-28 (2:04:00).
↑ Blog - Know Your Nodes - Advance and Destroy.
↑ 20.0 20.1 Transmisja na żywo, 2017-05-19 (28:04).
↑ Transmisja na żywo, 2018-01-18 (31:05).
↑ Transmisja na żywo, 2021-12-23 (1:29:27).
Freehold owners are able to set permissions that grant access to their artisan and business buildings' services.[1][2][3][4][5]
- Freehold ownership is designated by one account only and then the family system is the system that facilitates multiple accounts having permission basis within that freehold.[6] – Steven Sharif
- Freehold permissions are intended to work with the family and guild systems.[1][2][3]
- It is still not determined if freehold permissions will be able to be granted to individuals outside those social structures.[2]
- Freehold permissions may only apply to battalions/micro-structures within a guild.[7]
- Interaction with the guild system will be tested in Alpha-2.[8]
- This includes permission to enter the homestead, interact with furniture, access storage, interact with crafting or processing stations, and harvest resources.[1]
- Permissions to help manage your home are handled through affiliations like your Guild and family system. When setting permissions for your Freehold to do things like enter the house, interact with furniture, access Freehold storage, interact with crafting and processing stations, and harvesting gatherables on a Freehold, you can set if your Guild or family members should be able to do these things.[1]
- Permission to decorate a freehold is restricted to the owner of the freehold.[9] Previously it was stated that permission to decorate but not take anything from the house would be able to be assigned to other players.[10]
- Family members may be granted permission to apply their cosmetic skins to freehold buildings.[11]
Players cannot steal from a freehold under normal circumstances.[1][12][13][14]
- Items stored in a freehold become lootable after a successful siege against their parent node.[15][1][14] It has not been decided which players get to loot the debris field during this period.[15]
- Only players given permission to do so will be able to do things like access your Freehold storage, and harvest crops and animals on your Freehold. These permissions are capable of being individually assigned per interaction. Note that if the node associated with your Freehold is successfully destroyed during a siege event, attackers will be able to assault Freeholds, and have a chance to pillage them for their resources.[1]
Players cannot PvP while inside the footprint of a freehold homestead even if the doors are unlocked.[1][16] This does not apply for a period of two hours following a successful siege against its parent node.[17][18][19][20]
- Your home building is safe from PvP. While on the footprint of your home, you can not be harmed by damage from other players.[1]
- NPC guards may be available for hire to defend freeholds after a successful node siege.[20] NPC guards that permanently exist on a freehold are not a planned feature.[21]
- Duels may be initiated within a freehold or node as they are considered self-contained events that are opt-in by all parties, and do not fall under the player flagging system.[22]