Template:Animation cancelling: Różnice pomiędzy wersjami

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Animation cancelling will not be a [[Combat|combat]] mechanic.{{livestream|22 November 2019|1h09m37|A1SjmI_SOgo}}{{livestream|17 May 2017|1h05m11|_fPIP8uu6Pc}}
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Animation cancelling will not be a [[Combat|combat]] mechanic.{{livestream|22 November 2019|1h09m37|A1SjmI_SOgo}}{{livestream|2017-05-17|1h05m11|_fPIP8uu6Pc}}
 
* Players will be able to cancel [[Definition:Channeling|channeled abilities]].{{livestream|22 November 2019|1h09m37|A1SjmI_SOgo}}
 
* Players will be able to cancel [[Definition:Channeling|channeled abilities]].{{livestream|22 November 2019|1h09m37|A1SjmI_SOgo}}

Wersja z 12:07, 29 sie 2022

Animation cancelling will not be a combat mechanic.[1][2]

  • 1.0 1.1 Transmisja na żywo, 2019-11-22 (1:09:37).
  • Transmisja na żywo, 2017-05-17 (1:05:11).