Template:Animation cancelling: Różnice pomiędzy wersjami
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↑ 1.0 1.1 Transmisja na żywo, 2019-11-22 (1:09:37).
↑ Transmisja na żywo, 2017-05-17 (1:05:11).
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Animation cancelling will not be a [[Combat|combat]] mechanic.{{livestream|22 November 2019|1h09m37|A1SjmI_SOgo}}{{livestream|17 May 2017|1h05m11|_fPIP8uu6Pc}} | Animation cancelling will not be a [[Combat|combat]] mechanic.{{livestream|22 November 2019|1h09m37|A1SjmI_SOgo}}{{livestream|17 May 2017|1h05m11|_fPIP8uu6Pc}} | ||
− | * Players will be able to cancel | + | * Players will be able to cancel channelled abilities.{{livestream|22 November 2019|1h09m37|A1SjmI_SOgo}} |
Wersja z 20:45, 11 sie 2022
Animation cancelling will not be a combat mechanic.[1][2]
- Players will be able to cancel channelled abilities.[1]