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Sieges: Różnice pomiędzy wersjami
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[[Sieges]] in [[Ashes of Creation]] refer to: | [[Sieges]] in [[Ashes of Creation]] refer to: | ||
* [[Castle sieges]], where [[Guilds|guilds]] battle to occupy one of five [[Guild castles]]. | * [[Castle sieges]], where [[Guilds|guilds]] battle to occupy one of five [[Guild castles]]. | ||
* [[Node sieges]], which are open world battles fought to delevel or destroy [[Nodes|nodes]]. | * [[Node sieges]], which are open world battles fought to delevel or destroy [[Nodes|nodes]]. | ||
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+ | == Siege mechanics == | ||
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+ | {{Siege mechanics}} | ||
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+ | == See also == | ||
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+ | * [[World PvP]] | ||
+ | * [[Combat]] | ||
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+ | {{Notes}} | ||
[[Category:Reactive world]] | [[Category:Reactive world]] |
Wersja z 22:20, 28 lis 2017
Sieges in Ashes of Creation refer to:
- Castle sieges, where guilds battle to occupy one of five Guild castles.
- Node sieges, which are open world battles fought to delevel or destroy nodes.
Siege mechanics
A siege occurs over several phases.[1]
- Certain siege mechanics may be gated for specific size groups during sieges.[2]
- There will not be a deserter debuff for leaving a siege before it is complete.[3]
- More will be revealed in an upcoming blog entry.[1]