Item rarities

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Item rarities in Ashes of Creation.

Legendary items

There is a small RNG chance of looting rare and legendary items or crafting materials from mobs based on the level, status and type of mob. This also applies to harvesting resources with a gathering profession.[9]

At each stage from Gatherer to Processor to Crafter you are required to have certain prerequisites before those elite types of materials can be essentially gathered, processed, or crafted.[11]Steven Sharif

The amount of effort needed and interdependencies across the different types of players – between raiders and PvPers and crafters and even role players and the taverns and businesses: the processors and gatherers – all of those systems will likely have a component that lends toward creating or crafting that legendary item... We want to stay away from the highly RNGd system, and instead take our multiple progression paths that we are offering the players and put the construction components for achieving these legendary items within them so it encourages communities to work together because it's going to be difficult for just one person by themselves to gather everything. Not to say that they couldn't in an economic sense, by buying those components, that's possible. But achieving them from a time investment standpoint we want it to be considerably less RNG focussed.[12]Steven Sharif

Certain legendary items may be limited to one per server at any given time.[15][16]

  • If the player character leaves the server then the item will become available for acquisition through whatever means it was acquired previously.[15]

There are absolutely legendary items and they're not items that are attained easily nor are they granted out in a volume. There might even be items that are single items that will exist on the server at any given time.[16]

A legendary weapon is easily distinguished by its visual appearance.[12]

It will be a very ornate and detailed weapon, more so than any other weapon or piece of equipment in the game. It will also include some awesome looking effects that won't too gaudy, they won't be too bright and shiny so that it doesn't look good, but they will be subtle and people will notice it and know wow that guy has this weapon.[12]Steven Sharif

Legendary items are not intended to be temporary.[17]

The fact there is only one of them... or very very few of them depending on what it is. I think that in and of itself is a balance component right and you need to make sure that the players who are striving for those legendary things and who are devoting the time energy, resources in order to achieve them are accurately rewarded... We do not intend on having legendary items that are temporary.[17]Steven Sharif

info-orange.pngNiektóre z poniższych informacji nie zostały ostatnio potwierdzone przez programistów i mogą nie znajdować się na aktualnym planie rozwoju.

Discovery of legendary items will unlock further chapters of the Lore.[19]

Looting

Loot tables (drop tables) of world bosses or dungeon bosses have a small RNG chance of dropping gear (completed items).[10][21]

Q: Can only one gathering artisan harvest resources from a single boss, or can multiple different artisans harvest different parts from a boss for different resources? For example, a lumberjack gets a special wood from Tumock's tree weapon, while a herbalist gathers the flowers from that same tree.
A: We don't have the concept of harvesting from bosses. NPCs follow a reward table format, where those reward tables are global. They're not unique to particular players. So, once the NPC is vanquished, you have access to the loot container that is its corpse; and it has a static value of either materials or items that get dropped; and whatever the party loot settings are that you might be a part of, or if you're a solo player you will be able to recover those things.[36]

See also

References

  1. Alpha-1 screenshot.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Podcast, 2023-12-03 (11:28).
  3. Alpha-1 screenshot.
  4. Alpha-1 screenshot.
  5. Alpha-1 screenshot.
  6. Alpha-2 screenshot.
  7. Alpha-1 screenshot.
  8. Alpha-1 screenshot.
  9. 9.0 9.1 Wywiad, 2020-07-18 (1:00:15).
  10. 10.0 10.1 10.2 Wywiad, 2020-07-19 (8:43).
  11. 11.0 11.1 11.2 11.3 11.4 11.5 Wywiad, 2020-07-20 (21:57).
  12. 12.0 12.1 12.2 12.3 12.4 Transmisja na żywo, 2018-04-8 (PM) (55:49).
  13. 13.0 13.1 Transmisja na żywo, 2020-07-25 (46:08).
  14. Transmisja na żywo, 2021-03-26 (1:02:06).
  15. 15.0 15.1 Transmisja na żywo, 2022-03-31 (1:15:02).
  16. 16.0 16.1 Transmisja na żywo, 2017-05-15 (38:08).
  17. 17.0 17.1 Transmisja na żywo, 2018-07-09 (25:34).
  18. Transmisja na żywo, 2018-04-8 (PM) (51:49).
  19. Transmisja na żywo, 2017-05-19 (44:18).
  20. Video, 2023-01-27 (16:44).
  21. February 8, 2019 - Questions and Answers.
  22. 22.0 22.1 Wywiad, 2020-07-18 (27:11).
  23. Transmisja na żywo, 2017-05-24 (44:14).
  24. steven-glint.png
  25. Wywiad, 2023-09-10 (53:47).
  26. Transmisja na żywo, 2021-03-26 (1:07:33).
  27. a419c5398b542a713545e4f393d67215.png
  28. Podcast, 2017-05-05 (43:05).
  29. steven-glint-rarity-level.png
  30. Transmisja na żywo, 2022-06-30 (1:18:55).
  31. Transmisja na żywo, 2020-12-22 (1:15:01).
  32. Transmisja na żywo, 2017-05-03 (35:25).
  33. Ashes of Creation Forums - Former Lineage 2 PvP'er wanting to discuss PvP loopholes.
  34. Transmisja na żywo, 2022-05-27 (1:14:46).
  35. Video, 2022-05-27 (2:21).
  36. 36.0 36.1 Transmisja na żywo, 2024-02-29 (1:22:09).
  37. Podcast, 2018-08-04 (1:44:54).