Gathering: Różnice pomiędzy wersjami
Przejdź do nawigacji
Przejdź do wyszukiwania
(Add info from Talk:Crafting) |
m (Text replacement - "https://go.twitch.tv/videos/175028745" to "https://youtu.be/L30qJOqZUAg") |
||
Linia 1: | Linia 1: | ||
{{Draft}} | {{Draft}} | ||
− | [[File:mushrooms.png|thumb|500px|Mushrooms found in an underground cave.<ref name="pax">[https:// | + | [[File:mushrooms.png|thumb|500px|Mushrooms found in an underground cave.<ref name="pax">[https://youtu.be/L30qJOqZUAg?t=00h10m48s PAX West livestream footage, 3 September 2017.]</ref>]] |
[[Gathering]] is one of the [[Artisan classes|artisan classes]] in [[Ashes of Creation]].<ref name="pax"/> | [[Gathering]] is one of the [[Artisan classes|artisan classes]] in [[Ashes of Creation]].<ref name="pax"/> |
Wersja z 19:08, 17 lis 2017
Gathering is one of the artisan classes in Ashes of Creation.[1]
- What can be gathered is discovered by trial and error and learning their visuals.
- Gathering within a node's Zone of influence (ZOI) will contribute to its experience growth.
- Fishing is confirmed part of the gathering artisan class.[2]
- There won't be AFK fishing.
- Herbalism will be in Ashes of Creation.[3]
Resources
Gatherable resources occur in locations where you would expect them to be organically.[4]
- Resources exist as a cluster and last until the full resource is depleted.
- Once a resource is depleted from one location it may respawn somewhere else.
- Some resources may respawn on a cooldown basis.
- Resources won't be locked to the node system.
- Resources that can be gathered do not highlight as gatherable.[1]
- Some unique resources may be monsters in disguise or have monsters defending them.[5]