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Design pillars

Z Ashes of Creation Wiki
Wersja z dnia 09:50, 8 lis 2017 autorstwa Lex (dyskusja | edycje) (Revert to article)

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The design of Ashes of Creation adheres to five main pillars.[1]

  1. Engaging and immersive story
  2. Reactive world
  3. Player interaction
  4. Player agency
  5. Risk vs reward

Historia strony

There were originally four design pillars: Economy, Nodes, Meaningful conflict and Narrative.[2]

See also

References