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− | [[File:Gate-Siege-Battle-Ashes.jpg|thumb|450px|<blockquote>'' | + | [[File:Gate-Siege-Battle-Ashes.jpg|thumb|450px|<blockquote>''There's node sieges and castle sieges: I think the castle sieges will be more structured towards a guild element and having some structure there. Neither will be instanced in the sense of what an instance actually is, which is taking you out of the open world and putting you into you know your own shard of existence. But both will be in the open world. But there will be participation structure in sieging castles. With regards to the open siege on nodes, really the only structural component there and participation has to do with what what node you're a member of, what node you're a citizen of. That will restrict your participation to a particular side.''{{interview|8 August 2018|13m42|UqWsNeemuQI}}{{ndash|[[Steven Sharif]]}}</blockquote>]] |
[[Sieges]] in [[Ashes of Creation]] refer to: | [[Sieges]] in [[Ashes of Creation]] refer to: | ||
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<blockquote>''The [[Risk vs reward|risk versus reward]] relationship, when, say for instance, you've dedicated time towards building a [[Nodes|node]] and other players have dedicated that equivalent time towards [[Node sieges|sieging]] the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.''{{livestream|22 May 2017|38m44|dT7KJT_NYEk}}{{ndash|[[Steven Sharif]]}}</blockquote> | <blockquote>''The [[Risk vs reward|risk versus reward]] relationship, when, say for instance, you've dedicated time towards building a [[Nodes|node]] and other players have dedicated that equivalent time towards [[Node sieges|sieging]] the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.''{{livestream|22 May 2017|38m44|dT7KJT_NYEk}}{{ndash|[[Steven Sharif]]}}</blockquote> | ||
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Wersja z 09:31, 1 lip 2022
Sieges in Ashes of Creation refer to:
- Castle sieges, where guilds battle to occupy one of five Guild castles.[2]
- Node sieges, which are open world battles fought to destroy nodes.[3]
The risk versus reward relationship, when, say for instance, you've dedicated time towards building a node and other players have dedicated that equivalent time towards sieging the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.[4] – Steven Sharif