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{{Draft}}
 
  
[[File:archetypes.png|thumb|400px|In keeping with our theme of Consequence, and unlike other games, [[Race]] won’t just be a matter of look, with relatively inconsequential abilities tacked on. Instead they integrate deeply into our class system, augmenting and changing the basic chassis provided by our eight core archetypes. Our goal here is to create a system where an Elven fighter feels different, but serves the same role as a Dwarven fighter.<ref>[https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios Ashes of Cration Kickstarter</ref>]]
 
 
== Tank ==
 
 
{{Tank}}
 
 
== Mage ==
 
 
{{Mage}}
 
 
== Fighter ==
 
 
{{Fighter}}
 
 
== Cleric ==
 
 
{{Cleric}}
 
 
== Rogue ==
 
 
{{Rogue}}
 
 
== Summoner ==
 
 
{{Summoner}}
 
 
== Ranger ==
 
 
{{Ranger}}
 
 
== Bard ==
 
 
{{Bard}}
 
 
== Notes ==
 
 
<references/>
 

Wersja z 03:59, 13 paź 2017