Military nodes: Różnice pomiędzy wersjami

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{{Military nodes}}
 
{{Military nodes}}
  
== Node government ==
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{{Military node benefits}}
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== Government ==
  
 
{{Military node government}}
 
{{Military node government}}
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== See also ==
 
== See also ==
  
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* [[Arenas]]
 
* [[Node types]]
 
* [[Node types]]
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* [[Node governments]]
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== References ==
  
{{Notes}}
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<references/>
  
[[Category:Nodes]]
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[[Category:Nodes]][[Category:Node types]]

Wersja z 01:00, 24 maj 2019

Military nodes are focused on combat and class training.[1]

info-orange.pngNiektóre z poniższych informacji nie zostały ostatnio potwierdzone przez programistów i mogą nie znajdować się na aktualnym planie rozwoju.
Potentially one of the contenders for our Military Metropolis unique benefits would be access to a hero system based cross-server competition for specific archetypes, but we're still in discussions about that.[3]Steven Sharif

Military nodes enable Bounty hunters and (potentially) reduced duration of corruption.[4][5]

Government

Military node mayors are elected based on trial by combat. During the election week the node will enter an open-PvP battleground state for hour-long periods where candidates (and their citizen supporters) compete to gain points by securing objectives. The highest point winner at the end of the week will win.[6][7]

  • Previously the developers were considering champions that fought in a last-man-standing arena.[8][9][10][11][12]

See also

References